![]() ![]() When you're done profiling can disable these validation layers with theįollowing commands: adb shell settings delete global enable_gpu_debug_layersĪdb shell settings delete global gpu_debug_appĪdb shell settings delete global gpu_debug_layersĪdb shell settings delete global gpu_debug_layer_app ( .): app_package=Ībi=arm64v8a # Possible values: arm64v8a, armeabi-v7a, x86Īdb shell settings put global enable_gpu_debug_layers 1Īdb shell settings put global gpu_debug_app $Īdb shell settings put global gpu_debug_layers VK_LAYER_KHRONOS_validation ![]() Your app to run with the validation layers that are included in the AGI apk If they aren't enabled, you can run the following commands to force Your app must have Vulkan validation layersĮnabled. If your app uses Vulkan natively, AGI also requires the following: ![]() For VulkanĪpplications, this attribute enables AGI to add its own Vulkan layer when the This attributeĮnables proper instrumentations from the graphics driver. In the Android manifest of the app must be set to true. This section describes the requirements for the Android app that is being Linux: Java 64-bit JDK or JRE 8 (or newer) is required ĭownload and install AGI for your operating system. One of the following operating systems is required: The computer that runs AGI must meet these requirements: This quickstart is intended for developers that are familiar with graphicsĭevelopment on Android. On your Android app using Android GPU Inspector (AGI). ![]()
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